Sector X: The B.R.U.C.E. Project

The game is heavily inspired by the point and click adventures that were made popular by Lucas Arts in the 1990s. ‘Point and click games evolved into the escape the room puzzle apps, which in turn evolved into real-life experiences’, commented Dave Middleton (co-founder of Bewilder Box). ‘Making this game feels like we’ve come full circle, though the original games were never multiplayer, which is the crucial difference here. Our online game is a shared experience; just like an actual escape room’.

The puzzles, which are synced across each players screen, have been designed specifically to require cooperation, so teams will need to drag, drop, solve and sleuth their way to victory, whilst communicating in real-time via Zoom or their chosen platform.