Kids (ages 4 to 6) discover core learning skills in this delightful age-appropriate learning environment featuring Reader Rabbit and friends. The Dreamship is trapped, and, by way of Balloon Town and Pointy Palace, kids get to put on their jumping shoes and bounce through a range of activities to uncover Reader Rabbit’s ship. Explore eight fun activities full of adventure and discovery. Along the way, Reader Rabbit and friends guide kids through phonics, matching, rhyming, math, and more.
Reader Rabbit Kindergarten 2002 is part of the award-winning Reader Rabbit children’s educational software series. Learning activities include Cocoon Balloon Patterns, Piggy Plane Math, and Bounceketball Dunk ‘n Rhyme. Kids also enjoy this title’s fun music, stories, movies, and characters, while the program’s progress reports let parents see just where their child is advancing and where they might need some help.
So that you’re never without Reader Rabbit, Reader Rabbit Kindergarten 2002 comes with the bonus CD-ROM Reader Rabbit’s Dreamship Tales. It’s bursting with added activities, videos, tunes, and more than 100 printable games and activities–a great way to keep the fun going after you’ve turned the computer off.